This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Reduce the Cooldown of Sanctuary by 1.2s.
Increase the time until Ire starts to decay by 0.5s.
Reduce the Cooldown of Conviction by 1.2s after using Reckoning.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Reduce the Cooldown of Sanctuary by 1.2s.
Increase the time until Ire starts to decay by 0.5s.
Reduce the Cooldown of Conviction by 1.2s after using Reckoning.
Gain 30% Lifesteal on your hits with Judgement.