This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 11% while Billow is active.
Reduce the Cooldown of Whirl by 3s after using Billow.
Increase your Movement Speed by 40% for 3s after activating Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Generate 30% Energy after falling to or below 50% Health.
Increase your maximum Ammo by 5.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Increase the Movement Speed boost of Agility by 20%.
Generate 10% Energy after falling to or below 50% Health.
Regenerate 20 Ammo every 1s while Agility is active.
Increase your maximum Health by 100.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.