This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Increase your maximum Health by 150.
Increase the range of Vine by 20%.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Reduce your damage taken by 12% for 4s after using Blossom.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your maximum Health by 225.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)