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PersonaBow

NA - Updated 6 days ago

Normal: Siege - 6 days ago
8m
+89
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+280 SR
View Match
5 / 1 / 7
8.5 KDA
Vivian
Level 52 / 2,007G
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Crack the Whip

Crack the Whip

Sensor Drone

Gain 8% Lifesteal against enemies Revealed by Sensor Drone.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Normal: Siege - 6 days ago
7m
+226
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+256 SR
View Match
5 / 5 / 7
1.7 KDA
Imani
Level 52 / 2,189G
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1