This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Second Chance by 2.5s.
Increase your maximum Health by 150.
Increase your Healing received from others by 15% while at or below 50% Health.
Enemies hit by Setback are Rewound 0.3s further into the past.
Heal for an additional 750 when using Second Chance.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.