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Ghominite7

EU - Updated 5 months ago

Normal: Siege - 5 months ago
7m
+83
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+92 SR
View Match
1 / 2 / 15
4.25 KDA
Grover
Level 18 / 2,588G
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Normal: Siege - 5 months ago
19m
+255
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+224 SR
View Match
3 / 15 / 22
0.93 KDA
Grover
Level 17 / 6,093G
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1