This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 for each enemy hit with Harpoon.
Increase your maximum Health by 100.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Heal for 250 every 1s while standing near a Shortcut.
Generate 2 Ammo for each enemy hit by Harpoon.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your Movement Speed by 40% for 2s after using Vine.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.
Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)