This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Consume 30% less Booster fuel for 5s after using Thrust.
Increase the size of your Fire Spit by 72%.
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Heal for 150 for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 4s after you activate Nine Lives.
Reduce the damage you take by 20% while at or below 40% Health.
Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.
Heal for 160 every 1s while Prowl is active.
Increase your Movement Speed by 10% for 3s after using Pounce.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Shell Spin by 20%.
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Increase your Healing received from other players by 30% while at or below 50% Health.
Increase your Movement Speed by 18% for 3s after using Shell Spin.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Generate 3 Ammo after activating Reversal.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal while Overcharge is active.
Reduce the cooldown of Rune of Travel by 1s.
Reduce your damage taken by 25% while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 32% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Generate 3 Ammo after activating Reversal.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Generate 3 Ammo after activating Reversal.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fireball by 2.25s.
Increase your Movement Speed by 32% while using Shield.
Apply a Knockback of 200 to enemies hit by Charge.
Increase your Movement Speed by 40% for 3s after using Charge.
Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Shell Spin by 20%.
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Increase your Healing received from other players by 30% while at or below 50% Health.
Increase your Movement Speed by 18% for 3s after using Shell Spin.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Generate 3 Ammo after activating Reversal.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Consume 30% less Booster fuel for 5s after using Thrust.
Increase the size of your Fire Spit by 72%.
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Heal for 150 for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 4s after you activate Nine Lives.
Reduce the damage you take by 20% while at or below 40% Health.
Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.
Heal for 160 every 1s while Prowl is active.
Increase your Movement Speed by 10% for 3s after using Pounce.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Shell Spin by 20%.
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Increase your Healing received from other players by 30% while at or below 50% Health.
Increase your Movement Speed by 18% for 3s after using Shell Spin.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Shell Spin by 20%.
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Increase your Healing received from other players by 30% while at or below 50% Health.
Increase your Movement Speed by 18% for 3s after using Shell Spin.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal while Overcharge is active.
Reduce the cooldown of Rune of Travel by 1s.
Reduce your damage taken by 25% while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 32% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 8%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Increase the lateral movement from each use of Explosive Personality by 160%.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Reduce the Cooldown of Crippling Arrow by 3s.
Heal for 210 after hitting an enemy with Crippling Arrow.
Increase your Movement Speed by 21% for 3s after using Withdraw.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Consume 30% less Booster fuel for 5s after using Thrust.
Increase the size of your Fire Spit by 72%.
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Heal for 150 for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Generate 3 Ammo after activating Reversal.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 8%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Increase the lateral movement from each use of Explosive Personality by 160%.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal while Overcharge is active.
Reduce the cooldown of Rune of Travel by 1s.
Reduce your damage taken by 25% while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 32% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Generate 3 Ammo after activating Reversal.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 4s after you activate Nine Lives.
Reduce the damage you take by 20% while at or below 40% Health.
Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.
Heal for 160 every 1s while Prowl is active.
Increase your Movement Speed by 10% for 3s after using Pounce.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Shell Spin by 20%.
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Increase your Healing received from other players by 30% while at or below 50% Health.
Increase your Movement Speed by 18% for 3s after using Shell Spin.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Weightless by 1.2000000000000002s.
Gain 9% Movement Speed.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.
Generate 1 Ammo for each enemy hit by Explosive Flask.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)