Player Avatar
999
David_OS

NA - Updated 7 hours ago

Most Played Champions
Season 6
Yagorath
Front Line
7.45 KDA
2,457 / 994 / 9,901
422 - 55 (88%)
69h 55m
Fernando
Front Line
4.19 KDA
2,099 / 883 / 3,200
193 - 70 (73%)
47h 25m
Grover
Support
6.08 KDA
1,272 / 706 / 6,038
186 - 44 (81%)
35h 51m
VII
Flanker
4.74 KDA
3,696 / 1,069 / 2,746
185 - 45 (80%)
35h 59m
Makoa
Front Line
2.8 KDA
1,575 / 1,027 / 2,598
181 - 60 (75%)
39h 26m
Player Stats
Totals
Matches
Played
5,023
Won
3,928
Lost
1,095
Player Kills
KDA
4.8
Kills
51,579
Deaths
18,200
Assists
71,484
Objectives
CPM
416
Credits
20,076,416
Objective Time
9,027m 21s
Damage
Player
284,269,868
Team Healing
64,142,210
Self Healing
54,310,966
Weapon
224,820,231
Shielding
91,503,861
Taken
263,145,258

Casual Queues

Normal: Siege
1,916 Games
1,727
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

353h 47m
playtime
68.95%
Win/Loss Ratio
4.08
kda
1321
wins
5,843,229
Credits
275
CPM
16,606
kills
7,167
deaths
25,256
assists
107,822,506
damage
5,079
dpm
86,422,741
Weapon
120,402,644
taken
48,364,898
Shielding
26,107,610
healing
23,322,920
self healing
3,286m 20s
objective time
595
losses
Normal: Onslaught
2,966 Games
1,896
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

437h 25m
playtime
84.52%
Win/Loss Ratio
5.29
kda
2507
wins
13,766,207
Credits
525
CPM
33,628
kills
10,539
deaths
44,260
assists
170,538,548
damage
6,498
dpm
133,668,285
Weapon
137,999,216
taken
42,620,929
Shielding
34,980,440
healing
29,264,245
self healing
5,741m 1s
objective time
459
losses
Normal: Team Deathmatch
141 Games
1,791
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

14h 3m
playtime
70.92%
Win/Loss Ratio
4.71
kda
100
wins
466,980
Credits
554
CPM
1,345
kills
494
deaths
1,968
assists
5,908,814
damage
7,009
dpm
4,729,205
Weapon
4,743,398
taken
518,034
Shielding
3,054,160
healing
1,723,801
self healing
0s
objective time
41
losses
Recently Played
March 28th - April 27th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches