This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 0.8s.
Reduce the cast time of Shadow Travel by 10%.
Increase your maximum Ammo by 8.
Reduce the Cooldown of Rend Soul by 1.4s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce scope-in and scope-out time by 100%.
Increase the number of targets affected by Oppressor Mines by 1.
Increase the range of Oppressor Mine beams by 20%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Increase your Movement Speed while in Sniper Mode by 125%.
You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce scope-in and scope-out time by 100%.
Increase the number of targets affected by Oppressor Mines by 1.
Increase the range of Oppressor Mine beams by 20%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Increase your Movement Speed while in Sniper Mode by 125%.
You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce scope-in and scope-out time by 100%.
Increase the number of targets affected by Oppressor Mines by 1.
Increase the range of Oppressor Mine beams by 20%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Increase your Movement Speed while in Sniper Mode by 125%.
You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce scope-in and scope-out time by 100%.
Increase the number of targets affected by Oppressor Mines by 1.
Increase the range of Oppressor Mine beams by 20%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Increase your Movement Speed while in Sniper Mode by 125%.
You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce scope-in and scope-out time by 100%.
Increase the number of targets affected by Oppressor Mines by 1.
Increase the range of Oppressor Mine beams by 20%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Increase your Movement Speed while in Sniper Mode by 125%.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 320 with Nine Lives.
Heal for 40 every 1s while Prowl is active.
Increase the duration of Prowl by 2s.
Increase the Movement Speed bonus while using Prowl by 50%.
Increase your Movement Speed by 10% for 3s after using Pounce.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 16%.
Increase your maximum Health by 200.
Increase your maximum Ammo by 4.
Every Soul Charge you detonate generates 2 Ammo.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.