This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 3s.
Heal 120 health for each player hit by Missile Launcher.
Heal for 240 after activating Advance.
Increase the travel distance of Advance by 21%.
Increase your maximum Health by 600.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.