This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.
Gain 2 credits for each enemy Champion hit with Rogue's Tempo.
Hitting an enemy with Rogue's Tempo grants you 2 stacks of Piercing Momentum and Sharp Momentum.
Each stack of Sharp Momentum Heals you for 90 after it expires.
Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.
Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.
Gain 2 credits for each enemy Champion hit with Rogue's Tempo.
Hitting an enemy with Rogue's Tempo grants you 2 stacks of Piercing Momentum and Sharp Momentum.
Each stack of Sharp Momentum Heals you for 90 after it expires.
Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.
Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of the reactivation whirl of Deadly Momentum by 8%.
Increase your Movement Speed by 12% for 1s after hitting an enemy with Love.
Increase the travel speed of Deadly Momentum by 32%.
Each stack of Sharp Momentum Heals you for 120 after it expires.
Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.