This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Activating Fire Bomb heals you for 300 over 2s.
Reduce the Cooldown of Hunter’s Mark by 4s.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Activating Fire Bomb heals you for 300 over 2s.
Reduce the Cooldown of Hunter’s Mark by 4s.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Activating Fire Bomb heals you for 300 over 2s.
Reduce the Cooldown of Hunter’s Mark by 4s.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 8%.
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Increase your maximum Ammo by 30%.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.