This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Barricade by 2s.
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Increase the duration of Barricade by 1.2s.
Reduce the Cooldown of Rocket Boots by 1.6s.
Increase the duration of Rocket Boots by 0.3s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 7%.
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Heal for 100 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 75.
Gain a 300-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the travel distance of Slither by 40%.
Reduce the Cooldown of Slither by 1.2s.
Reduce the Cooldown of Gourd by 4s.