This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 800 after hitting at least one enemy with Skewer.
Heal for 60 every 1s while Agility is active.
Increase your jump height by 40% while Agility is active.
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Generate 25% Energy after earning a Killing Blow with Skewer.