This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 32% while at or below 50% Health.
Reduce your active Cooldowns by 30% after getting an Elimination.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Increase your Movement Speed by 4%.
Gain a 300-health Shield for 3s after Slither ends.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 32% while at or below 50% Health.
Reduce your active Cooldowns by 30% after getting an Elimination.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Increase your Movement Speed by 4%.
Gain a 300-health Shield for 3s after Slither ends.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Increase the Knockback applied to enemies by Disengage by 8%.
Increase your maximum Ammo by 4.
Increase your maximum Health by 200.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.