This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 when you use Envelop.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Heal for 100 every 1s while Spirit Linked to an ally.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 when you use Envelop.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Heal for 100 every 1s while Spirit Linked to an ally.
Increase the range of Chain Heal bounces by 40%.