This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received from others by 15% while at or below 50% Health.
Second Chance sends you 1.2000000000000002s further into the past.
Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.
Generate 2 Ammo after using Second Chance.
Increase your Healing received by 18% while Stasis Field is active.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.