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165
NAFirewings

NA - Updated 2 months ago

Normal: Siege - 2 months ago
14m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-193 SR
View Match
1 / 9 / 7
0.5 KDA
Fernando
Level 53 / 2,999G
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 2 months ago
17m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+29 SR
View Match
14 / 11 / 22
2.27 KDA
Viktor
Level 53 / 4,673G
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Normal: Onslaught - 2 months ago
9m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+32 SR
View Match
8 / 11 / 11
1.23 KDA
Viktor
Level 53 / 3,960G
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Normal: Siege - 2 months ago
14m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+40 SR
View Match
18 / 7 / 18
3.86 KDA
Viktor
Level 53 / 3,798G
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Normal: Siege - 2 months ago
14m
-9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-81 SR
View Match
9 / 11 / 15
1.5 KDA
Viktor
Level 53 / 4,009G
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Normal: Siege - 2 months ago
18m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+54 SR
View Match
20 / 11 / 13
2.41 KDA
Viktor
Level 53 / 4,862G
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Normal: Siege - 2 months ago
11m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+224 SR
View Match
1 / 4 / 27
3.63 KDA
Corvus
Level 53 / 3,446G
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 20% while at or below 70% Health.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Normal: Siege - 2 months ago
16m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-183 SR
View Match
3 / 9 / 17
1.28 KDA
Corvus
Level 53 / 2,988G
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Normal: Onslaught - 2 months ago
9m
-17
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-75 SR
View Match
10 / 11 / 5
1.14 KDA
Zhin
Level 53 / 4,290G
Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Normal: Siege - 2 months ago
16m
+8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+10 SR
View Match
13 / 13 / 35
2.35 KDA
Jenos
Level 53 / 4,797G
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Normal: Onslaught - 2 months ago
8m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+318 SR
View Match
1 / 5 / 14
1.6 KDA
Lillith
Level 53 / 3,860G
Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.

Level 3

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Normal: Siege - 2 months ago
9m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+40 SR
View Match
8 / 2 / 14
7.5 KDA
Inara
Level 52 / 2,611G
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Shear

Shear

Earthen Guard

Generate 4 Ammo after activating Earthen Guard.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Normal: Siege - 2 months ago
8m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+52 SR
View Match
10 / 3 / 14
5.67 KDA
Inara
Level 52 / 3,067G
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Shear

Shear

Earthen Guard

Generate 4 Ammo after activating Earthen Guard.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Normal: Siege - 2 months ago
14m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+85 SR
View Match
20 / 6 / 23
5.25 KDA
Viktor
Level 52 / 4,210G
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Normal: Siege - 2 months ago
7m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-37 SR
View Match
0 / 6 / 4
0.33 KDA
Ruckus
Level 52 / 1,447G
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Extended Magazines

Extended Magazines

Advance

Generate 30 Ammo after using Advance.

Level 2

At The Ready

At The Ready

Missile Launcher

Generate 20 Ammo for each enemy hit by Missile Launcher.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 25 Ammo every 1s while Emitter is active.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Normal: Onslaught - 2 months ago
5m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+92 SR
View Match
16 / 0 / 7
19.5 KDA
Viktor
Level 52 / 2,880G
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Normal: Siege - 2 months ago
11m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+15 SR
View Match
4 / 0 / 26
17 KDA
Jenos
Level 52 / 3,038G
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 6 Ammo every 1s while Stellar Wind is active.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Normal: Siege - 2 months ago
7m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-12 SR
View Match
3 / 4 / 7
1.63 KDA
Jenos
Level 52 / 1,957G
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 6 Ammo every 1s while Stellar Wind is active.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Normal: Siege - 2 months ago
9m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+53 SR
View Match
6 / 0 / 20
16 KDA
Inara
Level 52 / 2,714G
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Shear

Shear

Earthen Guard

Generate 2 Ammo after activating Earthen Guard.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Normal: Siege - 2 months ago
14m
-9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-42 SR
View Match
2 / 11 / 11
0.68 KDA
Ruckus
Level 52 / 2,864G
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Extended Magazines

Extended Magazines

Advance

Generate 30 Ammo after using Advance.

Level 2

At The Ready

At The Ready

Missile Launcher

Generate 20 Ammo for each enemy hit by Missile Launcher.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 25 Ammo every 1s while Emitter is active.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Normal: Siege - 2 months ago
12m
+8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+21 SR
View Match
5 / 6 / 12
1.83 KDA
Ash
Level 52 / 3,165G
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 24%.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Normal: Siege - 2 months ago
11m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-68 SR
View Match
8 / 6 / 5
1.75 KDA
Ruckus
Level 52 / 1,265G
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Extended Magazines

Extended Magazines

Advance

Generate 30 Ammo after using Advance.

Level 2

At The Ready

At The Ready

Missile Launcher

Generate 20 Ammo for each enemy hit by Missile Launcher.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 25 Ammo every 1s while Emitter is active.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Normal: Siege - 2 months ago
6m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+22 SR
View Match
3 / 4 / 7
1.63 KDA
Jenos
Level 52 / 1,934G
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 6 Ammo every 1s while Stellar Wind is active.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Normal: Siege - 2 months ago
15m
-9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-84 SR
View Match
11 / 5 / 21
4.3 KDA
Ruckus
Level 52 / 4,154G
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Extended Magazines

Extended Magazines

Advance

Generate 30 Ammo after using Advance.

Level 2

At The Ready

At The Ready

Missile Launcher

Generate 20 Ammo for each enemy hit by Missile Launcher.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 25 Ammo every 1s while Emitter is active.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Normal: Siege - 2 months ago
9m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+56 SR
View Match
8 / 4 / 13
3.63 KDA
Ruckus
Level 52 / 3,123G
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Extended Magazines

Extended Magazines

Advance

Generate 30 Ammo after using Advance.

Level 2

At The Ready

At The Ready

Missile Launcher

Generate 20 Ammo for each enemy hit by Missile Launcher.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 25 Ammo every 1s while Emitter is active.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1