This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reduce all active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 every 1s while channeling Restore Soul.
Increase your Movement Speed by 24% while Shadow Travel is active.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase your Ultimate charge rate by 21%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 40% while using Precision Sights.
Increase the duration of Deflector Shield by 1.6s.
Gain 16% Lifesteal.
Increase your Movement Speed by 16%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Gain a 200-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 40% while using Precision Sights.
Increase the duration of Deflector Shield by 1.6s.
Gain 16% Lifesteal.
Increase your Movement Speed by 16%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 12.
Reduce the Cooldown of Battle Shout by 0.6s.
Increase your Healing received by 24% while your Bulwark is active.
Increase your maximum Health by 600.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after activating Soul Harvest.
Gain a 300-Health Shield for 3s after activating Ignition.
Increase your maximum Health by 300.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Each Soul Fragment gathered Heals you for 75.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 3%.
Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.
Hitting an enemy with Presence reduces its Cooldown by 3s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reduce all active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 every 1s while channeling Restore Soul.
Increase your Movement Speed by 24% while Shadow Travel is active.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase your Ultimate charge rate by 21%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 8 Ammo every 1s while using Hustle.
Generate 21 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed by 10% for 4s after getting an Elimination or Killing Blow.
Gain 15% Lifesteal while using Iron Sights.
Increase your maximum Ammo by 6.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Abyssal Fortress' Health by 800
Increase your Movement Speed by 12% for 5s after casting Rift Slash.
You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.
Increase the slow strength of the rift's pulses by 10%.
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Abyssal Fortress' Health by 800
Increase your Movement Speed by 12% for 5s after casting Rift Slash.
You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.
Increase the slow strength of the rift's pulses by 10%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 every 1s while channeling Restore Soul.
Increase your Movement Speed by 24% while Shadow Travel is active.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase your Ultimate charge rate by 21%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 every 1s while channeling Restore Soul.
Increase your Movement Speed by 24% while Shadow Travel is active.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase your Ultimate charge rate by 21%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after activating Soul Harvest.
Gain a 300-Health Shield for 3s after activating Ignition.
Increase your maximum Health by 300.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Each Soul Fragment gathered Heals you for 75.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reduce all active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 every 1s while channeling Restore Soul.
Increase your Movement Speed by 24% while Shadow Travel is active.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase your Ultimate charge rate by 21%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 every 1s while channeling Restore Soul.
Increase your Movement Speed by 24% while Shadow Travel is active.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase your Ultimate charge rate by 21%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 3%.
Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.
Hitting an enemy with Presence reduces its Cooldown by 3s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 3%.
Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.
Hitting an enemy with Presence reduces its Cooldown by 3s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 every 1s while channeling Restore Soul.
Increase your Movement Speed by 24% while Shadow Travel is active.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase your Ultimate charge rate by 21%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 3%.
Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.
Hitting an enemy with Presence reduces its Cooldown by 3s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reduce all active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reversal always fires back and does an additional 800 damage.