This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Nether Step.
Generate 3 Ammo after hitting an enemy with Defiance.
Reduce the Cooldown of Reversal by 2.4s.
Generate 3 Ammo after activating Reversal.
Increase the distance of each Nether Step dash by 10%.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Increase your maximum Health by 150.
Heal for 100 every 1s while using FrostFire Glide.
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Heal for 150 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 9.
Heal for an additional 400 after activating Battle Shout.
Generate 8 Ammo after activating Battle Shout.
Heal for 50 every 1s while Bulwark is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 60.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Heal for 135 every 1s while Combat Trance is active.
Bladed Chakrams are able to bounce 2 additional times before disappearing.