This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 16%.
Increase your maximum Health by 200.
Increase your maximum Ammo by 4.
Every Soul Charge you detonate generates 2 Ammo.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 2.4s.
Increase your Movement Speed by 5% while Hidden is active.
Increase the duration of Hidden by 3s.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Heal for 625 over 2s while in Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.6s.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 8%.
Reduce your damage taken by 5% while Stellar Wind is active.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 14%.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Reduce the Cooldown of Ignition by 1.2s.
Each Soul Fragment gathered Heals you for 30.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 14%.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Reduce the Cooldown of Ignition by 1.2s.
Each Soul Fragment gathered Heals you for 30.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.
Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Reduce the Cooldown of Smoke Screen by 2.4s.
Heal for 625 over 2s while in Smoke Screen.
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 16%.
Increase your maximum Health by 200.
Increase your maximum Ammo by 4.
Every Soul Charge you detonate generates 2 Ammo.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Bring up Precision Sights 30% faster.
Reduce your weapon recoil by 60% while using Precision Sights.
Gain 20% Lifesteal.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Every weapon shot made while Precision Sights is active has an 16% chance to not consume Ammo.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 14%.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Reduce the Cooldown of Ignition by 1.2s.
Each Soul Fragment gathered Heals you for 30.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 14%.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Reduce the Cooldown of Ignition by 1.2s.
Each Soul Fragment gathered Heals you for 30.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 14%.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Reduce the Cooldown of Ignition by 1.2s.
Each Soul Fragment gathered Heals you for 30.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 80 every 1s while Agility is active.
Increase your jump height by 40% while Agility is active.
Heal for 160 after activating Shadow Step.
Generate 15 Ammo after activating Shadow Step.
Increase your maximum Ammo by 10.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Hail of Bombs when deploying it by 15%.
Increase the area of effect of all your explosions by 8%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Heal for 90 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Bring up Precision Sights 30% faster.
Reduce your weapon recoil by 60% while using Precision Sights.
Gain 20% Lifesteal.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Every weapon shot made while Precision Sights is active has an 16% chance to not consume Ammo.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Hail of Bombs when deploying it by 15%.
Increase the area of effect of all your explosions by 8%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Heal for 90 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Hail of Bombs when deploying it by 15%.
Increase the area of effect of all your explosions by 8%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Heal for 90 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Bring up Precision Sights 30% faster.
Reduce your weapon recoil by 60% while using Precision Sights.
Gain 20% Lifesteal.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Every weapon shot made while Precision Sights is active has an 16% chance to not consume Ammo.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30% of the damage Absorbed by Reversal.
Heal for 60 after hitting at least one enemy with Defiance.
Increase the distance of each Nether Step dash by 15%.
Heal for 80 after activating Nether Step.
Hitting a player with Revolver Heals you for 75.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 14%.
Reduce the Cooldown of Shadow Travel by 1.6s.
Heal for 280 every 1s while channeling Restore Soul.
Heal for 100 every 1s while using Shadow Travel.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Gain 10.5% Lifesteal while in Dragon Stance.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Heal for 480 after hitting at least one enemy with Skewer.
Increase your maximum Health by 150.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 14%.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Reduce the Cooldown of Ignition by 1.2s.
Each Soul Fragment gathered Heals you for 30.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 14%.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Reduce the Cooldown of Ignition by 1.2s.
Each Soul Fragment gathered Heals you for 30.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 14%.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Reduce the Cooldown of Ignition by 1.2s.
Each Soul Fragment gathered Heals you for 30.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 12% for 3s after activating Ignition.
Increase your maximum Health by 150.
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase the distance traveled by Juggernaut by 16%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 14%.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Reduce the Cooldown of Ignition by 1.2s.
Each Soul Fragment gathered Heals you for 30.
Increase your Ultimate charge rate by 60%.