This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You gain 25% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Increase your Movement Speed by 5% while you are within 60 units of your Retribution target.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase the range at which your Retribution target is Revealed by 20 units.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after activating Counter.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Increase your Movement Speed by 33% while Billow is active.
Heal for 100 after using Counter.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 20 Ammo every 1s while Agility is active.
Generate 10% Energy after falling to or below 50% Health.
Increase your jump height by 40% while Agility is active.
Increase your maximum Health by 150.
Increase the Movement Speed boost of Agility by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Increase your Healing received from others by 10% while at or below 50% Health.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 50%.
Increase the Health of Healing Totem by 300.
Heal for 200 over the duration of Ghost Walk.
Increase your Movement Speed while using Ghost Walk by 20%.
Increase your Ammo regeneration speed by 48%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.
Increase your Reload Speed by 12% for 3s after using Detonate.
Heal for 75 for each Sticky Bomb you Detonate.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dead Zone by 4s.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your maximum Health by 50.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the duration of Dead Zone by 3s.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Restore 16% of your Booster fuel each time Salvo hits an enemy.
Increase your maximum Health by 100.
Increase your Booster fuel capacity by 30%.
Restore 20% of your maximum Booster fuel after using Thrust.
Increase the explosion radius of Salvo by 60%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your maximum Ammo by 4.
Reduce your weapon recoil by 60% while using Iron Sights.
Gain 20% Lifesteal while using Iron Sights.
Increase your Movement Speed by 40% while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 60%.
Generate 45 Energy after getting an Elimination.
Heal for 400 after entering Stealth at or below 65% Health.
Increase your Movement Speed by 40% for 2s after entering Stealth.
Increase your maximum Health by 50.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 0.6s.
Heal for an additional 80 after activating Battle Shout.
Increase your maximum Ammo by 15.
Increase your maximum Health by 600.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Heal for 120 for each enemy hit with Shock Pulse.
Increase the Chain range of Shock Pulse by 32%.
Reduce the Cooldown of Ghost Walk by 0.6s.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Restore 16% of your Booster fuel each time Salvo hits an enemy.
Increase your maximum Health by 100.
Increase your Booster fuel capacity by 30%.
Restore 20% of your maximum Booster fuel after using Thrust.
Increase the explosion radius of Salvo by 60%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Heal for 25 every 1s while standing near any of your Turrets.
Increase your maximum Health by 600.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Increase the duration of Rocket Boots by 0.8999999999999999s.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Reduce the Cooldown of Second Chance by 2s.
Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.
Generate 1 Ammo after hitting a fully-charged weapon shot.
Increase your Healing received by 12% while Stasis Field is active.
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce scope-in and scope-out time by 80%.
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Increase your Movement Speed while in Sniper Mode by 100%.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after activating Counter.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Increase your Movement Speed by 33% while Billow is active.
Heal for 100 after using Counter.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while drifting.
Increase the distance of each Nether Step dash by 20%.
Generate 3 Ammo after activating Nether Step.
Reduce all active Cooldowns by 10% after getting an Elimination.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You gain 25% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Increase your Movement Speed by 5% while you are within 60 units of your Retribution target.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase the range at which your Retribution target is Revealed by 20 units.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You gain 25% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Increase your Movement Speed by 5% while you are within 60 units of your Retribution target.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase the range at which your Retribution target is Revealed by 20 units.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your maximum Ammo by 4.
Reduce your weapon recoil by 60% while using Iron Sights.
Gain 20% Lifesteal while using Iron Sights.
Increase your Movement Speed by 40% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while drifting.
Increase the distance of each Nether Step dash by 20%.
Generate 3 Ammo after activating Nether Step.
Reduce all active Cooldowns by 10% after getting an Elimination.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your maximum Health by 200.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 5s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.
Increase your Reload Speed by 12% for 3s after using Detonate.
Heal for 75 for each Sticky Bomb you Detonate.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce scope-in and scope-out time by 80%.
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Increase your Movement Speed while in Sniper Mode by 100%.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Using Transporter instantly Teleports you to its target location.