This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Generate 3 Ammo after using Seedling.
Increase your Reload Speed by 10%.
Heal for 150 after using Seedling.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 32% after getting an Elimination.
Heal for 150 after using Seedling.
Generate 2 Ammo after activating Flutter.
Reduce the Cooldown of Flutter by 1.2s.
Reduce the Cooldown of Dead Zone by 4s.
Dead Zone damage is increased to 650.