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UMD_uli

Brazil - Updated 3 months ago

Most Played Champions
Season 6
Viktor
Damage
0.85 KDA
70 / 120 / 64
3 - 7 (30%)
1h 24m
Io
Support
0.6 KDA
2 / 10 / 8
1 - 0 (100%)
6m
Cassie
Damage
0.59 KDA
11 / 38 / 23
1 - 2 (33%)
35m
Player Stats
Totals
Matches
Played
14
Won
5
Lost
9
Player Kills
KDA
0.78
Kills
83
Deaths
168
Assists
95
Objectives
CPM
340
Credits
42,525
Objective Time
16m 3s
Damage
Player
459,770
Team Healing
3,521
Self Healing
45,837
Weapon
374,087
Shielding
0
Taken
553,285

Casual Queues

Normal: Siege
6 Games
1,323
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 6m
playtime
33.33%
Win/Loss Ratio
0.69
kda
2
wins
15,237
Credits
231
CPM
30
kills
74
deaths
42
assists
185,121
damage
2,805
dpm
152,107
Weapon
255,965
taken
0
Shielding
0
healing
16,878
self healing
11m 31s
objective time
4
losses
Normal: Onslaught
4 Games
1,450
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

37m
playtime
25%
Win/Loss Ratio
0.65
kda
1
wins
15,848
Credits
428
CPM
21
kills
53
deaths
27
assists
120,511
damage
3,257
dpm
98,824
Weapon
171,488
taken
0
Shielding
0
healing
18,624
self healing
4m 32s
objective time
3
losses
Normal: Team Deathmatch
4 Games
1,532
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

22m
playtime
50%
Win/Loss Ratio
1.1
kda
2
wins
11,440
Credits
520
CPM
32
kills
41
deaths
26
assists
154,138
damage
7,006
dpm
123,156
Weapon
125,832
taken
0
Shielding
3,521
healing
10,335
self healing
0s
objective time
2
losses
Recently Played
March 29th - April 28th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches