This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Increase the area of effect of all your explosions by 8%.
Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.
Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.
Increase the travel speed of Hail of Bombs when deploying it by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the vertical movement from each use of Explosive Personality by 40%.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Increase the lateral movement from each use of Explosive Personality by 160%.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Heal for 120 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the vertical movement from each use of Explosive Personality by 40%.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Increase the lateral movement from each use of Explosive Personality by 160%.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Heal for 120 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Heal for 26% of the damage dealt by Shatter.
Increase the duration of your Illusions by 3s.
Increase the Health of each of your Illusions by 400.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Heal for 26% of the damage dealt by Shatter.
Increase the duration of your Illusions by 3s.
Increase the Health of each of your Illusions by 400.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 100.
Increase the Projectile Speed of Seedling by 24%.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your Reload Speed by 25%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.