This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 10%.
Increase the duration of Astral Mark by 1.2000000000000002s.
Heal for 80 every 1s for 10s after applying Astral Mark.
Gain 20% Lifesteal.
Increase your maximum Ammo by 40%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Heal for 39% of the damage dealt by Shatter.
Increase the Movement Speed of Illusions by 8% during Shatter.
Increase your Movement Speed by 30% while Dimensional Link is active.
Reduce your active Cooldowns by 4s after getting an Elimination.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase your jump height by 24% while using Stellar Wind.
Increase your air control while using Stellar Wind by 28%.
Increase the duration of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase vertical movement of Death Wings by 25%.
Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.
Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Increase the lateral movement of Death Wings by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase vertical movement of Death Wings by 25%.
Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.
Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Increase the lateral movement of Death Wings by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Increase your Movement Speed by 20% while Dimensional Link is active.
Increase the duration of your Illusions by 2s.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Reduce the Cooldown of Void Grip by 6s.
Increase the range at which you can use Void Grip by 50%.
Heal for 40 every 1s for 10s after applying Astral Mark.
Gain 5% Lifesteal.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Heal for 140 every 1s while channeling Restore Soul.
Every Soul Charge you detonate generates 1 Ammo.
Increase your Movement Speed by 16% while Shadow Travel is active.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 2.5s.
Gain 2% of Max Health when hitting a marked enemy.
Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.
Increase vertical movement of Death Wings by 15%.
Increase the lateral movement of Death Wings by 18%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase vertical movement of Death Wings by 25%.
Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.
Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Increase the lateral movement of Death Wings by 30%.