This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 8% while at or below 50% Health.
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 4s.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Heal for 200 every 1s for 3s after activating Rocket Boots.
Heal for 100 every 1s while standing near any of your Turrets.
Heal for 60 each time one of your base Turrets hits an enemy.
Heal all of your Turrets for 90 every 1s while you are standing near them.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 500 for each enemy hit with Fireball.
Increase your Movement Speed by 16% while using Shield.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.