This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 12% of your maximum Health after Teleporting with Transporter.
Increase your Movement Speed while in Sniper Mode by 75%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.
Increase your Healing received by 24% while at or below 50% Health.
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Increase the duration of Weightless by 1.2000000000000002s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Increase your maximum Health by 150.
Increase your Movement Speed by 14% for 3s after using Withdraw.
Increase your Movement Speed by 9%.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.
Increase your Healing received by 24% while at or below 50% Health.
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Increase the duration of Weightless by 1.2000000000000002s.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Increase the maximum amount of damage mitigated by Envelop by 14%.
Heal for 80 every 1s while Spirit Linked to an ally.
Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.
Increase your Healing received by 24% while at or below 50% Health.
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Increase the duration of Weightless by 1.2000000000000002s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 after using Blink.
Increase the distance traveled by Blink by 18%.
Increase your Movement Speed during Soar by 21%.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Generate 2 Ammo after activating Soar.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Increase your maximum Health by 150.
Increase your Movement Speed by 14% for 3s after using Withdraw.
Increase your Movement Speed by 9%.
Increase the rate at which your Longbow charges by 25%.