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50
RorroPirroro

NA - Updated 1 month ago

Most Played Champions
Season 6
Octavia
Damage
4.63 KDA
36 / 12 / 39
2 - 0 (100%)
25m
Talus
Flanker
2.62 KDA
26 / 13 / 16
1 - 0 (100%)
16m
Zhin
Flanker
1.5 KDA
6 / 5 / 3
0 - 1 (0%)
5m
Saati
Damage
1.43 KDA
33 / 28 / 14
0 - 4 (0%)
34m
Player Stats
Totals
Matches
Played
8
Won
3
Lost
5
Player Kills
KDA
2.36
Kills
101
Deaths
58
Assists
72
Objectives
CPM
310
Credits
24,775
Objective Time
5m 8s
Damage
Player
495,394
Team Healing
2,487
Self Healing
64,131
Weapon
436,574
Shielding
0
Taken
251,146

Casual Queues

Normal: Siege
6 Games
1,540
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 4m
playtime
50%
Win/Loss Ratio
2.25
kda
3
wins
17,235
Credits
269
CPM
72
kills
46
deaths
63
assists
379,881
damage
5,936
dpm
340,276
Weapon
202,217
taken
0
Shielding
2,487
healing
54,441
self healing
4m 13s
objective time
3
losses
Normal: Onslaught
1 Games
1,275
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

11m
playtime
0%
Win/Loss Ratio
3.71
kda
 
wins
5,055
Credits
460
CPM
23
kills
7
deaths
6
assists
85,619
damage
7,784
dpm
70,204
Weapon
28,286
taken
0
Shielding
0
healing
2,670
self healing
55s
objective time
1
losses
Normal: Team Deathmatch
1 Games
1,282
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
0%
Win/Loss Ratio
1.5
kda
 
wins
2,485
Credits
497
CPM
6
kills
5
deaths
3
assists
29,894
damage
5,979
dpm
26,094
Weapon
20,643
taken
0
Shielding
0
healing
7,020
self healing
0s
objective time
1
losses
Recently Played
May 21st - June 20th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches