This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50% of the damage Absorbed by Reversal.
Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.
Generate 3% Ultimate charge after hitting at least one enemy with Defiance.
Hitting a player with Revolver Heals you for 45.
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50% of the damage Absorbed by Reversal.
Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.
Generate 3% Ultimate charge after hitting at least one enemy with Defiance.
Hitting a player with Revolver Heals you for 45.
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50% of the damage Absorbed by Reversal.
Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.
Generate 3% Ultimate charge after hitting at least one enemy with Defiance.
Hitting a player with Revolver Heals you for 45.
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50% of the damage Absorbed by Reversal.
Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.
Generate 3% Ultimate charge after hitting at least one enemy with Defiance.
Hitting a player with Revolver Heals you for 45.
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50% of the damage Absorbed by Reversal.
Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.
Generate 3% Ultimate charge after hitting at least one enemy with Defiance.
Hitting a player with Revolver Heals you for 45.
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50% of the damage Absorbed by Reversal.
Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.
Generate 3% Ultimate charge after hitting at least one enemy with Defiance.
Hitting a player with Revolver Heals you for 45.
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50% of the damage Absorbed by Reversal.
Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.
Generate 3% Ultimate charge after hitting at least one enemy with Defiance.
Hitting a player with Revolver Heals you for 45.
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 15% while using Hustle.
Gain 8% Movement Speed for 2s after using Frag Grenade.
Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.
Reduce the time it takes to bring up Iron Sights by 45%.
Gain 25% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.