This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12 Ammo after activating Battle Shout.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Increase the recharge rate of your Bulwark by 18%.
Increase your Healing received by 24% while your Bulwark is active.
Reduce the Cooldown of Battle Shout by 1.2s.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12 Ammo after activating Battle Shout.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Increase the recharge rate of your Bulwark by 18%.
Increase your Healing received by 24% while your Bulwark is active.
Reduce the Cooldown of Battle Shout by 1.2s.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12 Ammo after activating Battle Shout.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Increase the recharge rate of your Bulwark by 18%.
Increase your Healing received by 24% while your Bulwark is active.
Reduce the Cooldown of Battle Shout by 1.2s.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
You gain 15% Lifesteal against your Retribution target.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Increase your Movement Speed by 20% for 2s after Combat Slide ends.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12 Ammo after activating Battle Shout.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Increase the recharge rate of your Bulwark by 18%.
Increase your Healing received by 24% while your Bulwark is active.
Reduce the Cooldown of Battle Shout by 1.2s.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 12% for 3s after using Nade Launcher.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your Movement Speed by 25% while Hunter's Mark is active.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Reduce the Cooldown of Nade Launcher by 1s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12 Ammo after activating Battle Shout.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Increase the recharge rate of your Bulwark by 18%.
Increase your Healing received by 24% while your Bulwark is active.
Reduce the Cooldown of Battle Shout by 1.2s.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Siege Shield by 1.7999999999999998s.
Increase the Knockback distance of Shoulder Bash by 16%.
Reduce your damage taken by 32% for 2s after using Shoulder Bash.
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Increase the travel distance of Charge by 15%.
Heal for 200 for each enemy hit with Fireball.
Apply a Knockback of 400 to enemies hit by Charge.
Increase your Healing received from others by 25% while at or below 50% Health.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 12% for 3s after using Nade Launcher.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your Movement Speed by 25% while Hunter's Mark is active.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Reduce the Cooldown of Nade Launcher by 1s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Increase the travel distance of Charge by 15%.
Heal for 200 for each enemy hit with Fireball.
Apply a Knockback of 400 to enemies hit by Charge.
Increase your Healing received from others by 25% while at or below 50% Health.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Barricade by 600.
Heal all of your Turrets for 180 every 1s while you are standing near them.
Heal for 80 each time one of your base Turrets hits an enemy.
Heal for 100 every 1s while standing near any of your Turrets.
Reduce the Cooldown of Barricade by 0.8s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Increase the travel distance of Charge by 15%.
Heal for 200 for each enemy hit with Fireball.
Apply a Knockback of 400 to enemies hit by Charge.
Increase your Healing received from others by 25% while at or below 50% Health.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Siege Shield by 1.7999999999999998s.
Increase the Knockback distance of Shoulder Bash by 16%.
Reduce your damage taken by 32% for 2s after using Shoulder Bash.
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.
Increase your Reload Speed by 7%.
Increase your Healing received from other players by 18% while at or below 50% Health.
Increase the Health of Shell Shield by 1000.
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Siege Shield by 1.7999999999999998s.
Increase the Knockback distance of Shoulder Bash by 16%.
Reduce your damage taken by 32% for 2s after using Shoulder Bash.
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 12% for 3s after using Nade Launcher.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your Movement Speed by 25% while Hunter's Mark is active.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Reduce the Cooldown of Nade Launcher by 1s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Barricade by 600.
Heal all of your Turrets for 180 every 1s while you are standing near them.
Heal for 80 each time one of your base Turrets hits an enemy.
Heal for 100 every 1s while standing near any of your Turrets.
Reduce the Cooldown of Barricade by 0.8s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Increase the travel distance of Charge by 15%.
Heal for 200 for each enemy hit with Fireball.
Apply a Knockback of 400 to enemies hit by Charge.
Increase your Healing received from others by 25% while at or below 50% Health.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Restore 8% of your Booster fuel each time Salvo hits an enemy.
Consume 30% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 30%.
Restore 30% of your maximum Booster fuel after using Thrust.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Siege Shield by 1.7999999999999998s.
Increase the Knockback distance of Shoulder Bash by 16%.
Reduce your damage taken by 32% for 2s after using Shoulder Bash.
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.