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33
juanpi1681

Brazil - Updated 3 months ago

Most Played Champions
Season 6
Ruckus
Front Line
1.47 KDA
23 / 31 / 45
2 - 1 (67%)
35m
Kinessa
Damage
2.4 KDA
4 / 5 / 16
1 - 0 (100%)
4m
Androxus
Flanker
0.7 KDA
10 / 25 / 15
1 - 1 (50%)
20m
Pip
Support
0.05 KDA
0 / 11 / 1
0 - 1 (0%)
7m
Buck
Flanker
0.3 KDA
1 / 10 / 4
0 - 1 (0%)
8m
Player Stats
Totals
Matches
Played
10
Won
4
Lost
6
Player Kills
KDA
0.78
Kills
44
Deaths
116
Assists
92
Objectives
CPM
248
Credits
24,283
Objective Time
16m 1s
Damage
Player
230,564
Team Healing
4,661
Self Healing
68,562
Weapon
165,883
Shielding
90,441
Taken
471,253

Casual Queues

Normal: Siege
6 Games
1,239
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 8m
playtime
33.33%
Win/Loss Ratio
0.73
kda
2
wins
13,533
Credits
199
CPM
27
kills
76
deaths
57
assists
163,500
damage
2,404
dpm
115,831
Weapon
350,491
taken
90,441
Shielding
4,661
healing
51,649
self healing
10m 55s
objective time
4
losses
Normal: Onslaught
2 Games
1,653
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

20m
playtime
50%
Win/Loss Ratio
0.7
kda
1
wins
5,815
Credits
291
CPM
10
kills
25
deaths
15
assists
34,485
damage
1,724
dpm
30,456
Weapon
77,556
taken
0
Shielding
0
healing
12,696
self healing
5m 6s
objective time
1
losses
Normal: Team Deathmatch
2 Games
1,472
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

10m
playtime
50%
Win/Loss Ratio
1.13
kda
1
wins
4,935
Credits
494
CPM
7
kills
15
deaths
20
assists
32,579
damage
3,258
dpm
19,596
Weapon
43,206
taken
0
Shielding
0
healing
4,217
self healing
0s
objective time
1
losses
Recently Played
April 2nd - May 2nd

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches