This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Generate 1 Ammo for each enemy hit by Blast Shot.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Activating Dodge Roll heals you for 300.
Increase the distance traveled when using Dodge Roll by 20%.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.
Reduce your damage taken by 8% while Healing an ally with Mending Spirits.
Heal for 30 every 1s while Healing an ally with Mending Spirits.
Standing in your Gourd grants yourself and allies 32% Lifesteal.
Reduce the Cooldown of Gourd by 3.2s.
Mending Spirits immediately Heals your target for an additional 350.