This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.75s.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 16%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase your maximum Health by 150.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.75s.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 16%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase your maximum Health by 150.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Reduce damage taken by 9% while using Hustle.
Increase your maximum Health by 100.
Gain 25% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 80% while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Heal for 375 over 2s while in Smoke Screen.
Reduce the Cooldown of Hidden by 4s.
Reduce the Cooldown of Smoke Screen by 0.6s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Heal for 375 over 2s while in Smoke Screen.
Reduce the Cooldown of Hidden by 4s.
Reduce the Cooldown of Smoke Screen by 0.6s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.75s.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 16%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase your maximum Health by 150.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while Magic Barrier is active.
Increase your maximum Health by 150.
Gain 12% Lifesteal against enemies with the maximum number of Magic Marks.
Increase the duration of your Magic Marks by 1.6s.
Reduce your damage taken by 9% for 2s after Magic Barrier ends.
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Heal for 375 over 2s while in Smoke Screen.
Reduce the Cooldown of Hidden by 4s.
Reduce the Cooldown of Smoke Screen by 0.6s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Heal for 375 over 2s while in Smoke Screen.
Reduce the Cooldown of Hidden by 4s.
Reduce the Cooldown of Smoke Screen by 0.6s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Heal for 100 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the Cooldown of Rend Soul by 0.7s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Heal for 180 for each enemy hit with Nade Launcher.
Increase your maximum Health by 150.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Nade Launcher by 1.5s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Heal for 180 for each enemy hit with Nade Launcher.
Increase your maximum Health by 150.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Nade Launcher by 1.5s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Heal for 100 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the Cooldown of Rend Soul by 0.7s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while Magic Barrier is active.
Increase your maximum Health by 150.
Gain 12% Lifesteal against enemies with the maximum number of Magic Marks.
Increase the duration of your Magic Marks by 1.6s.
Reduce your damage taken by 9% for 2s after Magic Barrier ends.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Heal for 100 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the Cooldown of Rend Soul by 0.7s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Heal for 100 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the Cooldown of Rend Soul by 0.7s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.75s.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 16%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase your maximum Health by 150.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Heal for 100 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the Cooldown of Rend Soul by 0.7s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.75s.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 16%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase your maximum Health by 150.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Increase the Health of Dead Ringer by 150hp.
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Increase the duration of Dead Ringer's reveal on destruction by 2s.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Heal for 100 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the Cooldown of Rend Soul by 0.7s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Heal for 100 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the Cooldown of Rend Soul by 0.7s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Heal for 180 for each enemy hit with Nade Launcher.
Increase your maximum Health by 150.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Nade Launcher by 1.5s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Heal for 180 for each enemy hit with Nade Launcher.
Increase your maximum Health by 150.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Nade Launcher by 1.5s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.75s.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 16%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase your maximum Health by 150.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.