This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Increase Luna's deploy range by 20%.
Reset the Cooldown of Lunar Leap after dropping to or below 60% Health.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.
Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Increase your maximum Health by 150.
Reduce your weapon recoil by 40% while using Iron Sights.
Gain 20% Lifesteal while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Heal for 60 for each enemy hit with Obliteration.
Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Consuming Darkness stacks Heals you for an additional 40 per stack.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Increase Luna's deploy range by 20%.
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Increase your maximum Moonlight capacity by 16%.
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Hail of Bombs when deploying it by 45%.
Hits with Grenade Launcher increase Reload Speed by 5% for 2.5s, stacking up to 3 times. Additional hits refresh the duration.
Increase your Air Control for 2s after using Explosive Personality by 40%.
Increase the vertical movement from each use of Explosive Personality by 40%.
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Iron Sights.
Increase your Movement Speed by 20% while using Iron Sights.
Increase your maximum Health by 100.
Gain 20% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 30%.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Increase the Projectile Speed of Gourd by 10%.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Increase your movement speed by 24% for 3s after using Slither.
Gain a 225-health Shield for 3s after Slither ends.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 16% for 5s after casting Rift Slash.
Gain a 90 health Shield for each enemy hit by Royal Presence's chain grab.
Increase the pull strength of Royal Presence's chain grab by 40%.
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Increase the speed Rift Slash travels at by 60%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Increase Luna's deploy range by 20%.
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Increase your maximum Moonlight capacity by 16%.
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Increase Luna's deploy range by 20%.
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Increase your maximum Moonlight capacity by 16%.
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Heal for 60 for each enemy hit with Obliteration.
Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Increase the Healing received from Dark Siphon by 200 health.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Increase the Projectile Speed of Gourd by 10%.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Increase your movement speed by 24% for 3s after using Slither.
Gain a 225-health Shield for 3s after Slither ends.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Increase the radius of Healing Potion by 24%.
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Increase your jump speed by an additonal 10% while using Weightless.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Heal for 60 for each enemy hit with Obliteration.
Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Increase the Healing received from Dark Siphon by 200 health.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Hits with Grenade Launcher increase Reload Speed by 5% for 1.5s, stacking up to 3 times. Additional hits refresh the duration.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Increase the Projectile Speed of Gourd by 10%.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Increase your movement speed by 24% for 3s after using Slither.
Gain a 225-health Shield for 3s after Slither ends.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Increase Luna's deploy range by 20%.
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Increase your maximum Moonlight capacity by 16%.
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Hits with Grenade Launcher increase Reload Speed by 5% for 1.5s, stacking up to 3 times. Additional hits refresh the duration.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Heal for 60 for each enemy hit with Obliteration.
Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Increase the Healing received from Dark Siphon by 200 health.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Increase your maximum Health by 100.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after using Nade Launcher.
Heal for 180 for each enemy hit with Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Hits with Grenade Launcher increase Reload Speed by 5% for 1.5s, stacking up to 3 times. Additional hits refresh the duration.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.
Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Increase the Projectile Speed of Gourd by 10%.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Increase your movement speed by 24% for 3s after using Slither.
Gain a 225-health Shield for 3s after Slither ends.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.
Increase your maximum Ammo by 15.
Increase your Healing received from others by 25% while at or below 50% Health.
Apply a Knockback of 400 to enemies hit by Charge.
Increase your Movement Speed by 20% for 3s after using Charge.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.