This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after hitting a fully-charged weapon shot.
Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.
Second Chance sends you 2s further into the past.
Reduce the Cooldown of Second Chance by 1s.
Generate 2 Ammo after using Second Chance.
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 10%.
You gain 20% Lifesteal against your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Heal for 75 for each shot hit while using In Pursuit.
Generate 4 Ammo after getting a Killing Blow or Elimination.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.