This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reduce the cooldown of Luna's initial deploy by 6s.
Increase your maximum Health by 50.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Generate 2 Ammo after using Lunar Leap.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reduce the cooldown of Luna's initial deploy by 6s.
Increase your maximum Health by 50.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Generate 2 Ammo after using Lunar Leap.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 4s after you activate Nine Lives.
Reduce the Cooldown of Nine Lives by 2s.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your maximum Health by 50.
Increase the Movement Speed bonus while using Prowl by 50%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 4s after you activate Nine Lives.
Reduce the Cooldown of Nine Lives by 2s.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your maximum Health by 50.
Increase the Movement Speed bonus while using Prowl by 50%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed during Soar by 35%.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase your Movement Speed by 8% for 6s after getting an Elimination.
Increase the duration of Soar by 1.6500000000000001s.
Generate 2 Ammo after activating Ice Block.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 4s after you activate Nine Lives.
Reduce the Cooldown of Nine Lives by 2s.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your maximum Health by 50.
Increase the Movement Speed bonus while using Prowl by 50%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.
Increase the duration of Curse stacks by 0.6s.
Reduce the Cooldown of Savage Tear by 2s.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed during Soar by 35%.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase your Movement Speed by 8% for 6s after getting an Elimination.
Increase the duration of Soar by 1.6500000000000001s.
Generate 2 Ammo after activating Ice Block.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5% Ultimate charge for each enemy hit by Obliteration.
Increase the Healing received from Dark Siphon by 250 health.
Heal for 60 for each enemy hit with Obliteration.
Increase your maximum Health by 50.
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Increase the Flight Speed of Transporter by 40%.
Increase your Movement Speed while in Sniper Mode by 75%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Reduce scope-in and scope-out time by 60%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 4s after you activate Nine Lives.
Reduce the Cooldown of Nine Lives by 2s.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your maximum Health by 50.
Increase the Movement Speed bonus while using Prowl by 50%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed during Soar by 35%.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase your Movement Speed by 8% for 6s after getting an Elimination.
Increase the duration of Soar by 1.6500000000000001s.
Generate 2 Ammo after activating Ice Block.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Increase your Reload Speed by 40% for 4s after using Blink.
Increase maximum Health by 30.
Increase your Movement Speed during Soar by 21%.
Increase the duration of Soar by 1.1s.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed during Soar by 35%.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase your Movement Speed by 8% for 6s after getting an Elimination.
Increase the duration of Soar by 1.6500000000000001s.
Generate 2 Ammo after activating Ice Block.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed during Soar by 35%.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase your Movement Speed by 8% for 6s after getting an Elimination.
Increase the duration of Soar by 1.6500000000000001s.
Generate 2 Ammo after activating Ice Block.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed during Soar by 35%.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase your Movement Speed by 8% for 6s after getting an Elimination.
Increase the duration of Soar by 1.6500000000000001s.
Generate 2 Ammo after activating Ice Block.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed during Soar by 35%.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase your Movement Speed by 8% for 6s after getting an Elimination.
Increase the duration of Soar by 1.6500000000000001s.
Generate 2 Ammo after activating Ice Block.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed during Soar by 35%.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase your Movement Speed by 8% for 6s after getting an Elimination.
Increase the duration of Soar by 1.6500000000000001s.
Generate 2 Ammo after activating Ice Block.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed during Soar by 35%.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase your Movement Speed by 8% for 6s after getting an Elimination.
Increase the duration of Soar by 1.6500000000000001s.
Generate 2 Ammo after activating Ice Block.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 4s after you activate Nine Lives.
Reduce the Cooldown of Nine Lives by 2s.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your maximum Health by 50.
Increase the Movement Speed bonus while using Prowl by 50%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 4s after you activate Nine Lives.
Reduce the Cooldown of Nine Lives by 2s.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your maximum Health by 50.
Increase the Movement Speed bonus while using Prowl by 50%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed during Soar by 35%.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase your Movement Speed by 8% for 6s after getting an Elimination.
Increase the duration of Soar by 1.6500000000000001s.
Increase the distance traveled by Blink by 6%.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 2s after using Blink.
Increase your Movement Speed by 40% for 6s after getting an Elimination.
Reduce the Cooldown of Soar by 20% after getting an Elimination
Increase your Reload Speed by 30% for 4s after using Blink.
Increase the distance traveled by Blink by 6%.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Increase travel speed during Grace by 50%.
Generate 1 Ammo for each enemy hit with Valor.
Increase the travel distance of Grace by 15 units.
Increase your maximum Ammo by 1.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 4s after you activate Nine Lives.
Reduce the Cooldown of Nine Lives by 2s.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your maximum Health by 50.
Increase the Movement Speed bonus while using Prowl by 50%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.