This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.
Reduce damage taken by 3% for 2.5s after Ricochet is deployed.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase your Ultimate charge rate by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.
Reduce damage taken by 3% for 2.5s after Ricochet is deployed.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase your Ultimate charge rate by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.
Reduce damage taken by 3% for 2.5s after Ricochet is deployed.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase your Ultimate charge rate by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.
Reduce damage taken by 3% for 2.5s after Ricochet is deployed.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase your Ultimate charge rate by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 45.
Generate 5 Ammo after activating Reversal.
Heal for 200 after activating Nether Step.
Increase the distance of each Nether Step dash by 5%.
Generate 1 Ammo after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 45.
Generate 5 Ammo after activating Reversal.
Heal for 200 after activating Nether Step.
Increase the distance of each Nether Step dash by 5%.
Generate 1 Ammo after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 45.
Generate 5 Ammo after activating Reversal.
Heal for 200 after activating Nether Step.
Increase the distance of each Nether Step dash by 5%.
Generate 1 Ammo after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 45.
Generate 5 Ammo after activating Reversal.
Heal for 200 after activating Nether Step.
Increase the distance of each Nether Step dash by 5%.
Generate 1 Ammo after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 45.
Generate 5 Ammo after activating Reversal.
Heal for 200 after activating Nether Step.
Increase the distance of each Nether Step dash by 5%.
Generate 1 Ammo after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 45.
Generate 5 Ammo after activating Reversal.
Heal for 200 after activating Nether Step.
Increase the distance of each Nether Step dash by 5%.
Generate 1 Ammo after activating Nether Step.
Reversal always fires back and does an additional 800 damage.