This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal.
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Heal for 200 every 1s while using Void Grip.
Reduce your damage taken by 10% while Stellar Wind is active.
Increase your Reload Speed by 10%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal.
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Heal for 200 every 1s while using Void Grip.
Reduce your damage taken by 10% while Stellar Wind is active.
Increase your Reload Speed by 10%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the recoil of Mag Dump by 50%.
Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Reload Speed by 15%.
Increase the Area of Effect of Explosive Dodge bombs by 20%.
Increase your maximum Health by 150.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal.
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Heal for 200 every 1s while using Void Grip.
Reduce your damage taken by 10% while Stellar Wind is active.
Increase your Reload Speed by 10%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal.
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Heal for 200 every 1s while using Void Grip.
Reduce your damage taken by 10% while Stellar Wind is active.
Increase your Reload Speed by 10%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal.
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Heal for 200 every 1s while using Void Grip.
Reduce your damage taken by 10% while Stellar Wind is active.
Increase your Reload Speed by 10%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal.
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Heal for 200 every 1s while using Void Grip.
Reduce your damage taken by 10% while Stellar Wind is active.
Increase your Reload Speed by 10%.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.