This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 after using Blink.
Reduce your active Cooldowns by 8% after getting an Elimination.
Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.
Increase the distance traveled by Blink by 30%.
Heal for 180 every 1s while Ice Block is active.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 25% for 2s.
Reduce your active Cooldowns by 10% when you get an Elimination.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.
Regenerate 60 Health every 1s during while using Rapid Shot.
Reduce the Cooldown of Rapid Shot by 3s.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 25% for 2s.
Reduce your active Cooldowns by 10% when you get an Elimination.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.
Regenerate 60 Health every 1s during while using Rapid Shot.
Reduce the Cooldown of Rapid Shot by 3s.
Increase the rate at which your Longbow charges by 25%.