This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20% of the damage Absorbed by Power Siphon.
Heal for 300 for each enemy hit with Shatterfall.
Increase your maximum Health by 450.
Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 21%.
Generate 25 Ammo after activating Ignition.
Increase the distance traveled by Juggernaut by 8%.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Increase your maximum Health by 750.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 21%.
Generate 25 Ammo after activating Ignition.
Increase the distance traveled by Juggernaut by 8%.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Increase your maximum Health by 750.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.