This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Reduce the Cooldown of In Pursuit by 2.4s.
Increase your maximum Health by 250.
Decrease your damage taken by 24% while using In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Increase your maximum Health by 100.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Heal for 160 after activating Shadow Step.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 32%.
Heal for 300 after using Counter.
Generate 1 Ammo after activating Whirl.
Increase your maximum Health by 150.
Increase your Movement Speed by 40% for 3s after activating Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Jump height is increased for your first jump within 2s after exiting a Shortcut.
Generate 3 Ammo for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 3.5999999999999996s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Increase the Healing you receive by 20% while at or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Increase your maximum Ammo by 3.
Increase your maximum Health by 600.
Reduce the Cooldown of Battle Shout by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 35%.
Reduce your damage taken by 12% for 3s after activating Advance.
Increase your maximum Health by 150.
Reduce the Cooldown of Emitter by 2s.
Heal for 240 after activating Advance.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 25% for 2s.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase your maximum Health by 50.
Increase your Movement Speed by 15%.
Reduce your active Cooldowns by 10% when you get an Elimination.
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Reduce the Cooldown of In Pursuit by 2.4s.
Increase your maximum Health by 250.
Decrease your damage taken by 24% while using In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.