This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Reduce the Cooldown of Hunter’s Mark by 1s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Reduce your active Cooldowns by 50% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 500-Health Shield after activating Nullify.
Generate 75 Shield after using Protection.
Reduce your active Cooldowns by 16% after getting an Elimination.
Gain a 200-Health Shield after getting an Elimination.
Increase your maximum Health by 750.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 500-Health Shield after activating Nullify.
Generate 75 Shield after using Protection.
Reduce your active Cooldowns by 16% after getting an Elimination.
Gain a 200-Health Shield after getting an Elimination.
Increase your maximum Health by 750.
Increase the damage done by allies by 10% while they are Shielded by Protection.