This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after using Presence.
Increase your maximum Health by 200.
Increase travel speed during Grace by 30%.
Heal for 180 for each enemy hit with Valor.
Increase the travel distance of Grace by 15 units.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.
Increase your maximum Health by 750.
Using an ability above Ire threshold Heals you for 150.
Heal for 140 for each enemy hit with Reckoning.
Heal for 150 after activating Conviction.
Gain 30% Lifesteal on your hits with Judgement.