This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 32%.
Heal for 300 after using Counter.
Generate 1 Ammo after activating Whirl.
Increase your maximum Health by 150.
Increase your Movement Speed by 40% for 3s after activating Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15%.
Increase the range at which your Retribution target is Revealed by 10 units.
Decrease your damage taken by 6% while using In Pursuit.
Increase your Reload Speed by 25%.
Increase your maximum Health by 150.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15%.
Increase the range at which your Retribution target is Revealed by 10 units.
Decrease your damage taken by 6% while using In Pursuit.
Increase your Reload Speed by 25%.
Increase your maximum Health by 150.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled when using Dodge Roll by 20%.
Increase your maximum Ammo by 4.
Increase your Reload Speed by 48% for 5s after getting an Elimination.
Increase your maximum Health by 200.
Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Gain a 375 Shield for 5s after activating Tendril.
Reduce the damage you take by 4% for 3s after activating Tendril.
Increase your maximum Health by 150.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 3s.
Increase your maximum Health by 150.
Increase your Reload Speed by 40%.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Increase your Movement Speed by 21% while Out of Combat.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Fire Bomb by 80%.
Increase your maximum Health by 150.
Generate 3 Ammo after getting an Elimination.
Increase your maximum Ammo by 10.
Reduce the Cooldown of Nade Launcher by 1s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 75.
Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.
Generate 5 Ammo after hitting an enemy with Defiance.
Heal for 60 after hitting at least one enemy with Defiance.
Heal for 100 every 1s while drifting.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Gain a 375 Shield for 5s after activating Tendril.
Reduce the damage you take by 4% for 3s after activating Tendril.
Increase your maximum Health by 150.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 75.
Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.
Generate 5 Ammo after hitting an enemy with Defiance.
Heal for 60 after hitting at least one enemy with Defiance.
Heal for 100 every 1s while drifting.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 3s.
Increase your maximum Health by 150.
Increase your Reload Speed by 40%.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Increase your Movement Speed by 21% while Out of Combat.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 75.
Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.
Generate 5 Ammo after hitting an enemy with Defiance.
Heal for 60 after hitting at least one enemy with Defiance.
Heal for 100 every 1s while drifting.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 75.
Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.
Generate 5 Ammo after hitting an enemy with Defiance.
Heal for 60 after hitting at least one enemy with Defiance.
Heal for 100 every 1s while drifting.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Fire Bomb by 80%.
Increase your maximum Health by 150.
Generate 3 Ammo after getting an Elimination.
Increase your maximum Ammo by 10.
Reduce the Cooldown of Nade Launcher by 1s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 250.
Increase the duration of Deflector Shield by 3.2s.
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Gain 16% Lifesteal.
Bring up Precision Sights 15% faster.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 75.
Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.
Generate 5 Ammo after hitting an enemy with Defiance.
Heal for 60 after hitting at least one enemy with Defiance.
Heal for 100 every 1s while drifting.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback applied to enemies by Disengage by 40%.
Increase your maximum Health by 50.
Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.
Reduce the Cooldown of Disengage by 2s.
Increase the radius of Blast Shot's explosion by 25%.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 25%.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Movement Speed by 8% when Out of Combat.
Increase your maximum Health by 50.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15%.
Increase the range at which your Retribution target is Revealed by 10 units.
Decrease your damage taken by 6% while using In Pursuit.
Increase your Reload Speed by 25%.
Increase your maximum Health by 150.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Fire Bomb by 80%.
Increase your maximum Health by 150.
Generate 3 Ammo after getting an Elimination.
Increase your maximum Ammo by 10.
Reduce the Cooldown of Nade Launcher by 1s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 75.
Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.
Generate 5 Ammo after hitting an enemy with Defiance.
Heal for 60 after hitting at least one enemy with Defiance.
Heal for 100 every 1s while drifting.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 75.
Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.
Generate 5 Ammo after hitting an enemy with Defiance.
Heal for 60 after hitting at least one enemy with Defiance.
Heal for 100 every 1s while drifting.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 75.
Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.
Generate 5 Ammo after hitting an enemy with Defiance.
Heal for 60 after hitting at least one enemy with Defiance.
Heal for 100 every 1s while drifting.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 75.
Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.
Generate 5 Ammo after hitting an enemy with Defiance.
Heal for 60 after hitting at least one enemy with Defiance.
Heal for 100 every 1s while drifting.
Reversal always fires back and does an additional 800 damage.