This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Heal for 40 every 1s while Prowl is active.
Reduce the damage you take by 12% while at or below 40% Health.
Reduce the Cooldown of Pounce by 0.5s.
Heal for an additional 400 with Nine Lives.