This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 165 every 1s while Shell Shield is active.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Increase your Healing received from other players by 18% while at or below 50% Health.
Reduce the Cooldown of Dredge Anchor by 3s.
Increase the travel distance of Shell Spin by 30%.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Increase the Projectile Speed of Gourd by 20%.
Increase the travel distance of Slither by 30%.
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Increase your Allies' and your Movement Speed by 15% while in your Gourd .
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 18% while Stasis Field is active.
Generate 1 Ammo after hitting a fully-charged weapon shot.
Increase your maximum Health by 300.
Increase your Healing received from others by 25% while at or below 50% Health.
Reduce the Cooldown of Second Chance by 2s.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while standing near any of your Turrets.
Heal all of your Turrets for 360 every 1s while you are standing near them.
When a Turret is destroyed, reduce your active Cooldowns by 10%.
Heal for 100 every 1s for 3s after activating Rocket Boots.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 every 1s for 10s after applying Astral Mark.
Reduce your damage taken by 10% while Stellar Wind is active.
Increase the range at which you can use Void Grip by 20%.
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Increase the range of Astral Mark by 20%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fireball by 2.25s.
Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.
Reduce your active Cooldowns by 20% after getting an Elimination.
Apply a Knockback of 200 to enemies hit by Charge.
Heal for 450 every 1s while Shield is active and you are at or below 35% Health.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.
Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Reduce the Cooldown of Smoke Screen by 2.4s.
Heal for 625 over 2s while in Smoke Screen.
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 every 1s for 10s after applying Astral Mark.
Reduce your damage taken by 10% while Stellar Wind is active.
Increase the range at which you can use Void Grip by 20%.
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Increase the range of Astral Mark by 20%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.
Generate 2 Ammo after activating Siege Shield.
Reduce your active Cooldowns by 30% after getting an Elimination.
Gain 50% Lifesteal.
Increase the Knockback distance of Kinetic Burst by 24%.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Increase the duration of Emitter by 2s.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Increase your Reload Speed by 30%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Increase the duration of Emitter by 2s.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Increase your Reload Speed by 30%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.
Reduce all active Cooldowns by 20% after getting an Elimination.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.
Heal for 50% of the damage Absorbed by Reversal.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Increase the duration of Emitter by 2s.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Increase your Reload Speed by 30%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 5%.
Increase the duration of Emitter by 3s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 5%.
Increase the duration of Emitter by 3s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 5%.
Increase the duration of Emitter by 3s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.5s after healing with Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Increase Luna's deploy range by 20%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 5%.
Increase the duration of Emitter by 3s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 5%.
Increase the duration of Emitter by 3s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.
Generate 2 Ammo after activating Siege Shield.
Reduce your active Cooldowns by 30% after getting an Elimination.
Gain 50% Lifesteal.
Increase the Knockback distance of Kinetic Burst by 24%.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.5s after healing with Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Increase Luna's deploy range by 20%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.5s after healing with Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Increase Luna's deploy range by 20%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.5s after healing with Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Increase Luna's deploy range by 20%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.
Generate 2 Ammo after activating Siege Shield.
Reduce your active Cooldowns by 30% after getting an Elimination.
Gain 50% Lifesteal.
Increase the Knockback distance of Kinetic Burst by 24%.
Reduce your damage taken by 75% while using Shoulder Bash.