This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Reduce all active Cooldowns by 30% after getting an Elimination.
Heal for 20% of the damage Absorbed by Reversal.
Heal for 150 every 1s while drifting.
Heal for 200 after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 80 every 1s for 10s after applying Astral Mark.
Increase your maximum Health by 50.
Reduce the Cooldown of Astral Mark by 2s.
Increase the duration of Astral Mark by 2s.
Increase the range of Astral Mark by 8%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Heal for 180 for each enemy hit with Nade Launcher.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce your active Cooldowns by 30% after getting an Elimination.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 3s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.
Heal for 240 for each enemy hit with Valor.
Increase your maximum Health by 200.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Heal for 150 for each enemy hit with Wings of Wrath.
Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.
Generate 2 Ammo after Healing an ally with Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Increase your Movement Speed by 18% for 2.5s after getting a Killing Blow or Elimination.
Increase your maximum Health by 200.
Reduce the Movement Speed penalty of Designated Sights by 40%.
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Heal for 150 for each enemy hit with Wings of Wrath.
Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.
Generate 2 Ammo after Healing an ally with Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Heal for 180 for each enemy hit with Nade Launcher.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce your active Cooldowns by 30% after getting an Elimination.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Hits with Talon Rifle generate 4% Ultimate charge.
Increase the maximum Ammo count of both your weapons by 2.
Reduce the Movement Speed penalty of Scope by 40%.
Increase your maximum Health by 100.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Gain 25% Lifesteal while using Iron Sights.
Increase your maximum Ammo by 6.
Increase your maximum Health by 200.
Increase your Movement Speed by 10% for 4s after getting an Elimination or Killing Blow.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal.
Increase your maximum Health by 100.
Increase your maximum Ammo by 10%.
Reduce the Cooldown of Astral Mark by 1.6s.
Heal for 160 every 1s for 10s after applying Astral Mark.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal.
Increase your maximum Health by 100.
Increase your maximum Ammo by 10%.
Reduce the Cooldown of Astral Mark by 1.6s.
Heal for 160 every 1s for 10s after applying Astral Mark.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase your maximum Health by 150.
Heal for 520 after using Grumpy Bomb.
Increase your air control by 30% until you land after launching yourself with Poppy Bomb.
Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Hits with Talon Rifle generate 4% Ultimate charge.
Increase the maximum Ammo count of both your weapons by 2.
Reduce the Movement Speed penalty of Scope by 40%.
Increase your maximum Health by 100.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Gain 14% Lifesteal while in Dragon Stance.
Increase your maximum Health by 100.
Heal for 40 every 1s while Agility is active.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20 for every percentage point of Ire consumed by abilities.
Heal for 75 after activating Conviction.
Heal for 70 for each enemy hit with Reckoning.
Increase your maximum Health by 750.
Using an ability above Ire threshold Heals you for 300.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal.
Increase your maximum Health by 100.
Increase your maximum Ammo by 10%.
Reduce the Cooldown of Astral Mark by 1.6s.
Heal for 160 every 1s for 10s after applying Astral Mark.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Heal for 150 for each enemy hit with Wings of Wrath.
Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.
Generate 2 Ammo after Healing an ally with Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Reduce all active Cooldowns by 30% after getting an Elimination.
Heal for 20% of the damage Absorbed by Reversal.
Heal for 150 every 1s while drifting.
Heal for 200 after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.
Restore 20% of your maximum Booster fuel after using Thrust.
Increase your Booster fuel capacity by 50%.
Consume 30% less Booster fuel for 5s after using Thrust.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.
Gain 24% Lifesteal against enemies Revealed by Sensor Drone.
Increase your Movement Speed by 16%.
Increase your maximum Health by 50.
Gain 20% Lifesteal.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 5% of Max Health when hitting a marked enemy.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.
Reduce your damage taken by 10% for 1.5s after activating Death Wings.
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20 for every percentage point of Ire consumed by abilities.
Heal for 75 after activating Conviction.
Heal for 70 for each enemy hit with Reckoning.
Increase your maximum Health by 750.
Using an ability above Ire threshold Heals you for 300.
Gain 30% Lifesteal on your hits with Judgement.