This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
Heal for 150 for each champion hit by Juggernaut.
Each Soul Fragment gathered Heals you for 45.
Increase the distance traveled by Juggernaut by 8%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Apply a Knockback of 300 to yourself after using Impasse underneath yourself.
Increase your maximum Ammo by 3.
Increase your maximum Health by 600.
Reduce the Cooldown of Warder's Field by 5s.
Reduce your damage taken by 10% while standing in Warder's Field.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase the duration of the Lift applied by Reckoning by 20%.
Heal for 210 for each enemy hit with Reckoning.
Reduce the Cooldown of Conviction by 0.8s.
Heal for 225 after activating Conviction.
Gain 30% Lifesteal on your hits with Judgement.